Initial commit

This commit is contained in:
Alejandro Martinez
2026-02-12 02:04:10 +01:00
commit f09af719cf
13433 changed files with 2193445 additions and 0 deletions

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node_modules/unist-util-visit/lib/index.d.ts generated vendored Normal file
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/**
* Visit nodes.
*
* This algorithm performs *depth-first* *tree traversal* in *preorder*
* (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).
*
* You can choose for which nodes `visitor` is called by passing a `test`.
* For complex tests, you should test yourself in `visitor`, as it will be
* faster and will have improved type information.
*
* Walking the tree is an intensive task.
* Make use of the return values of the visitor when possible.
* Instead of walking a tree multiple times, walk it once, use `unist-util-is`
* to check if a node matches, and then perform different operations.
*
* You can change the tree.
* See `Visitor` for more info.
*
* @overload
* @param {Tree} tree
* @param {Check} check
* @param {BuildVisitor<Tree, Check>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @overload
* @param {Tree} tree
* @param {BuildVisitor<Tree>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @param {UnistNode} tree
* Tree to traverse.
* @param {Visitor | Test} testOrVisitor
* `unist-util-is`-compatible test (optional, omit to pass a visitor).
* @param {Visitor | boolean | null | undefined} [visitorOrReverse]
* Handle each node (when test is omitted, pass `reverse`).
* @param {boolean | null | undefined} [maybeReverse=false]
* Traverse in reverse preorder (NRL) instead of the default preorder (NLR).
* @returns {undefined}
* Nothing.
*
* @template {UnistNode} Tree
* Node type.
* @template {Test} Check
* `unist-util-is`-compatible test.
*/
export function visit<Tree extends UnistNode, Check extends Test>(tree: Tree, check: Check, visitor: BuildVisitor<Tree, Check>, reverse?: boolean | null | undefined): undefined;
/**
* Visit nodes.
*
* This algorithm performs *depth-first* *tree traversal* in *preorder*
* (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).
*
* You can choose for which nodes `visitor` is called by passing a `test`.
* For complex tests, you should test yourself in `visitor`, as it will be
* faster and will have improved type information.
*
* Walking the tree is an intensive task.
* Make use of the return values of the visitor when possible.
* Instead of walking a tree multiple times, walk it once, use `unist-util-is`
* to check if a node matches, and then perform different operations.
*
* You can change the tree.
* See `Visitor` for more info.
*
* @overload
* @param {Tree} tree
* @param {Check} check
* @param {BuildVisitor<Tree, Check>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @overload
* @param {Tree} tree
* @param {BuildVisitor<Tree>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @param {UnistNode} tree
* Tree to traverse.
* @param {Visitor | Test} testOrVisitor
* `unist-util-is`-compatible test (optional, omit to pass a visitor).
* @param {Visitor | boolean | null | undefined} [visitorOrReverse]
* Handle each node (when test is omitted, pass `reverse`).
* @param {boolean | null | undefined} [maybeReverse=false]
* Traverse in reverse preorder (NRL) instead of the default preorder (NLR).
* @returns {undefined}
* Nothing.
*
* @template {UnistNode} Tree
* Node type.
* @template {Test} Check
* `unist-util-is`-compatible test.
*/
export function visit<Tree extends UnistNode, Check extends Test>(tree: Tree, visitor: BuildVisitor<Tree>, reverse?: boolean | null | undefined): undefined;
/**
* Test from `unist-util-is`.
*
* Note: we have remove and add `undefined`, because otherwise when generating
* automatic `.d.ts` files, TS tries to flatten paths from a local perspective,
* which doesnt work when publishing on npm.
*/
export type Test = Exclude<import("unist-util-is").Test, undefined> | undefined;
/**
* Get the value of a type guard `Fn`.
*/
export type Predicate<Fn, Fallback> = (Fn extends (value: any) => value is infer Thing ? Thing : Fallback);
/**
* Check whether a node matches a primitive check in the type system.
*/
export type MatchesOne<Value, Check> = (Check extends null | undefined ? Value : Value extends {
type: Check;
} ? Value : Value extends Check ? Value : Check extends Function ? Predicate<Check, Value> extends Value ? Predicate<Check, Value> : never : never);
/**
* Check whether a node matches a check in the type system.
*/
export type Matches<Value, Check> = (Check extends ReadonlyArray<any> ? MatchesOne<Value, Check[number]> : MatchesOne<Value, Check>);
/**
* Number; capped reasonably.
*/
export type Uint = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10;
/**
* Increment a number in the type system.
*/
export type Increment<I extends Uint = 0> = I extends 0 ? 1 : I extends 1 ? 2 : I extends 2 ? 3 : I extends 3 ? 4 : I extends 4 ? 5 : I extends 5 ? 6 : I extends 6 ? 7 : I extends 7 ? 8 : I extends 8 ? 9 : 10;
/**
* Collect nodes that can be parents of `Child`.
*/
export type InternalParent<Node extends UnistNode, Child extends UnistNode> = (Node extends UnistParent ? Node extends {
children: Array<infer Children>;
} ? Child extends Children ? Node : never : never : never);
/**
* Collect nodes in `Tree` that can be parents of `Child`.
*/
export type Parent<Tree extends UnistNode, Child extends UnistNode> = InternalParent<InclusiveDescendant<Tree>, Child>;
/**
* Collect nodes in `Tree` that can be ancestors of `Child`.
*/
export type InternalAncestor<Node extends UnistNode, Child extends UnistNode, Max extends Uint = 10, Depth extends Uint = 0> = (Depth extends Max ? never : InternalParent<Node, Child> | InternalAncestor<Node, InternalParent<Node, Child>, Max, Increment<Depth>>);
/**
* Collect all (inclusive) descendants of `Tree`.
*
* > 👉 **Note**: for performance reasons, this seems to be the fastest way to
* > recurse without actually running into an infinite loop, which the
* > previous version did.
* >
* > Practically, a max of `2` is typically enough assuming a `Root` is
* > passed, but it doesnt improve performance.
* > It gets higher with `List > ListItem > Table > TableRow > TableCell`.
* > Using up to `10` doesnt hurt or help either.
*/
export type InclusiveDescendant<Tree extends UnistNode, Max extends Uint = 10, Depth extends Uint = 0> = (Tree extends UnistParent ? Depth extends Max ? Tree : Tree | InclusiveDescendant<Tree["children"][number], Max, Increment<Depth>> : Tree);
/**
* Handle a node (matching `test`, if given).
*
* Visitors are free to transform `node`.
* They can also transform `parent`.
*
* Replacing `node` itself, if `SKIP` is not returned, still causes its
* descendants to be walked (which is a bug).
*
* When adding or removing previous siblings of `node` (or next siblings, in
* case of reverse), the `Visitor` should return a new `Index` to specify the
* sibling to traverse after `node` is traversed.
* Adding or removing next siblings of `node` (or previous siblings, in case
* of reverse) is handled as expected without needing to return a new `Index`.
*
* Removing the children property of `parent` still results in them being
* traversed.
*/
export type Visitor<Visited extends UnistNode = UnistNode, Ancestor extends UnistParent = UnistParent> = (node: Visited, index: Visited extends UnistNode ? number | undefined : never, parent: Ancestor extends UnistParent ? Ancestor | undefined : never) => VisitorResult;
/**
* Build a typed `Visitor` function from a node and all possible parents.
*
* It will infer which values are passed as `node` and which as `parent`.
*/
export type BuildVisitorFromMatch<Visited extends UnistNode, Ancestor extends UnistParent> = Visitor<Visited, Parent<Ancestor, Visited>>;
/**
* Build a typed `Visitor` function from a list of descendants and a test.
*
* It will infer which values are passed as `node` and which as `parent`.
*/
export type BuildVisitorFromDescendants<Descendant extends UnistNode, Check extends Test> = (BuildVisitorFromMatch<Matches<Descendant, Check>, Extract<Descendant, UnistParent>>);
/**
* Build a typed `Visitor` function from a tree and a test.
*
* It will infer which values are passed as `node` and which as `parent`.
*/
export type BuildVisitor<Tree extends UnistNode = UnistNode, Check extends Test = Test> = (BuildVisitorFromDescendants<InclusiveDescendant<Tree>, Check>);
import type { Node as UnistNode } from 'unist';
import type { Parent as UnistParent } from 'unist';
import type { VisitorResult } from 'unist-util-visit-parents';
export { CONTINUE, EXIT, SKIP } from "unist-util-visit-parents";
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/**
* @import {Node as UnistNode, Parent as UnistParent} from 'unist'
* @import {VisitorResult} from 'unist-util-visit-parents'
*/
/**
* @typedef {Exclude<import('unist-util-is').Test, undefined> | undefined} Test
* Test from `unist-util-is`.
*
* Note: we have remove and add `undefined`, because otherwise when generating
* automatic `.d.ts` files, TS tries to flatten paths from a local perspective,
* which doesnt work when publishing on npm.
*/
// To do: use types from `unist-util-visit-parents` when its released.
/**
* @typedef {(
* Fn extends (value: any) => value is infer Thing
* ? Thing
* : Fallback
* )} Predicate
* Get the value of a type guard `Fn`.
* @template Fn
* Value; typically function that is a type guard (such as `(x): x is Y`).
* @template Fallback
* Value to yield if `Fn` is not a type guard.
*/
/**
* @typedef {(
* Check extends null | undefined // No test.
* ? Value
* : Value extends {type: Check} // String (type) test.
* ? Value
* : Value extends Check // Partial test.
* ? Value
* : Check extends Function // Function test.
* ? Predicate<Check, Value> extends Value
* ? Predicate<Check, Value>
* : never
* : never // Some other test?
* )} MatchesOne
* Check whether a node matches a primitive check in the type system.
* @template Value
* Value; typically unist `Node`.
* @template Check
* Value; typically `unist-util-is`-compatible test, but not arrays.
*/
/**
* @typedef {(
* Check extends ReadonlyArray<any>
* ? MatchesOne<Value, Check[number]>
* : MatchesOne<Value, Check>
* )} Matches
* Check whether a node matches a check in the type system.
* @template Value
* Value; typically unist `Node`.
* @template Check
* Value; typically `unist-util-is`-compatible test.
*/
/**
* @typedef {0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10} Uint
* Number; capped reasonably.
*/
/**
* @typedef {I extends 0 ? 1 : I extends 1 ? 2 : I extends 2 ? 3 : I extends 3 ? 4 : I extends 4 ? 5 : I extends 5 ? 6 : I extends 6 ? 7 : I extends 7 ? 8 : I extends 8 ? 9 : 10} Increment
* Increment a number in the type system.
* @template {Uint} [I=0]
* Index.
*/
/**
* @typedef {(
* Node extends UnistParent
* ? Node extends {children: Array<infer Children>}
* ? Child extends Children ? Node : never
* : never
* : never
* )} InternalParent
* Collect nodes that can be parents of `Child`.
* @template {UnistNode} Node
* All node types in a tree.
* @template {UnistNode} Child
* Node to search for.
*/
/**
* @typedef {InternalParent<InclusiveDescendant<Tree>, Child>} Parent
* Collect nodes in `Tree` that can be parents of `Child`.
* @template {UnistNode} Tree
* All node types in a tree.
* @template {UnistNode} Child
* Node to search for.
*/
/**
* @typedef {(
* Depth extends Max
* ? never
* :
* | InternalParent<Node, Child>
* | InternalAncestor<Node, InternalParent<Node, Child>, Max, Increment<Depth>>
* )} InternalAncestor
* Collect nodes in `Tree` that can be ancestors of `Child`.
* @template {UnistNode} Node
* All node types in a tree.
* @template {UnistNode} Child
* Node to search for.
* @template {Uint} [Max=10]
* Max; searches up to this depth.
* @template {Uint} [Depth=0]
* Current depth.
*/
/**
* @typedef {(
* Tree extends UnistParent
* ? Depth extends Max
* ? Tree
* : Tree | InclusiveDescendant<Tree['children'][number], Max, Increment<Depth>>
* : Tree
* )} InclusiveDescendant
* Collect all (inclusive) descendants of `Tree`.
*
* > 👉 **Note**: for performance reasons, this seems to be the fastest way to
* > recurse without actually running into an infinite loop, which the
* > previous version did.
* >
* > Practically, a max of `2` is typically enough assuming a `Root` is
* > passed, but it doesnt improve performance.
* > It gets higher with `List > ListItem > Table > TableRow > TableCell`.
* > Using up to `10` doesnt hurt or help either.
* @template {UnistNode} Tree
* Tree type.
* @template {Uint} [Max=10]
* Max; searches up to this depth.
* @template {Uint} [Depth=0]
* Current depth.
*/
/**
* @callback Visitor
* Handle a node (matching `test`, if given).
*
* Visitors are free to transform `node`.
* They can also transform `parent`.
*
* Replacing `node` itself, if `SKIP` is not returned, still causes its
* descendants to be walked (which is a bug).
*
* When adding or removing previous siblings of `node` (or next siblings, in
* case of reverse), the `Visitor` should return a new `Index` to specify the
* sibling to traverse after `node` is traversed.
* Adding or removing next siblings of `node` (or previous siblings, in case
* of reverse) is handled as expected without needing to return a new `Index`.
*
* Removing the children property of `parent` still results in them being
* traversed.
* @param {Visited} node
* Found node.
* @param {Visited extends UnistNode ? number | undefined : never} index
* Index of `node` in `parent`.
* @param {Ancestor extends UnistParent ? Ancestor | undefined : never} parent
* Parent of `node`.
* @returns {VisitorResult}
* What to do next.
*
* An `Index` is treated as a tuple of `[CONTINUE, Index]`.
* An `Action` is treated as a tuple of `[Action]`.
*
* Passing a tuple back only makes sense if the `Action` is `SKIP`.
* When the `Action` is `EXIT`, that action can be returned.
* When the `Action` is `CONTINUE`, `Index` can be returned.
* @template {UnistNode} [Visited=UnistNode]
* Visited node type.
* @template {UnistParent} [Ancestor=UnistParent]
* Ancestor type.
*/
/**
* @typedef {Visitor<Visited, Parent<Ancestor, Visited>>} BuildVisitorFromMatch
* Build a typed `Visitor` function from a node and all possible parents.
*
* It will infer which values are passed as `node` and which as `parent`.
* @template {UnistNode} Visited
* Node type.
* @template {UnistParent} Ancestor
* Parent type.
*/
/**
* @typedef {(
* BuildVisitorFromMatch<
* Matches<Descendant, Check>,
* Extract<Descendant, UnistParent>
* >
* )} BuildVisitorFromDescendants
* Build a typed `Visitor` function from a list of descendants and a test.
*
* It will infer which values are passed as `node` and which as `parent`.
* @template {UnistNode} Descendant
* Node type.
* @template {Test} Check
* Test type.
*/
/**
* @typedef {(
* BuildVisitorFromDescendants<
* InclusiveDescendant<Tree>,
* Check
* >
* )} BuildVisitor
* Build a typed `Visitor` function from a tree and a test.
*
* It will infer which values are passed as `node` and which as `parent`.
* @template {UnistNode} [Tree=UnistNode]
* Node type.
* @template {Test} [Check=Test]
* Test type.
*/
import {visitParents} from 'unist-util-visit-parents'
export {CONTINUE, EXIT, SKIP} from 'unist-util-visit-parents'
/**
* Visit nodes.
*
* This algorithm performs *depth-first* *tree traversal* in *preorder*
* (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).
*
* You can choose for which nodes `visitor` is called by passing a `test`.
* For complex tests, you should test yourself in `visitor`, as it will be
* faster and will have improved type information.
*
* Walking the tree is an intensive task.
* Make use of the return values of the visitor when possible.
* Instead of walking a tree multiple times, walk it once, use `unist-util-is`
* to check if a node matches, and then perform different operations.
*
* You can change the tree.
* See `Visitor` for more info.
*
* @overload
* @param {Tree} tree
* @param {Check} check
* @param {BuildVisitor<Tree, Check>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @overload
* @param {Tree} tree
* @param {BuildVisitor<Tree>} visitor
* @param {boolean | null | undefined} [reverse]
* @returns {undefined}
*
* @param {UnistNode} tree
* Tree to traverse.
* @param {Visitor | Test} testOrVisitor
* `unist-util-is`-compatible test (optional, omit to pass a visitor).
* @param {Visitor | boolean | null | undefined} [visitorOrReverse]
* Handle each node (when test is omitted, pass `reverse`).
* @param {boolean | null | undefined} [maybeReverse=false]
* Traverse in reverse preorder (NRL) instead of the default preorder (NLR).
* @returns {undefined}
* Nothing.
*
* @template {UnistNode} Tree
* Node type.
* @template {Test} Check
* `unist-util-is`-compatible test.
*/
export function visit(tree, testOrVisitor, visitorOrReverse, maybeReverse) {
/** @type {boolean | null | undefined} */
let reverse
/** @type {Test} */
let test
/** @type {Visitor} */
let visitor
if (
typeof testOrVisitor === 'function' &&
typeof visitorOrReverse !== 'function'
) {
test = undefined
visitor = testOrVisitor
reverse = visitorOrReverse
} else {
// @ts-expect-error: assume the overload with test was given.
test = testOrVisitor
// @ts-expect-error: assume the overload with test was given.
visitor = visitorOrReverse
reverse = maybeReverse
}
visitParents(tree, test, overload, reverse)
/**
* @param {UnistNode} node
* @param {Array<UnistParent>} parents
*/
function overload(node, parents) {
const parent = parents[parents.length - 1]
const index = parent ? parent.children.indexOf(node) : undefined
return visitor(node, index, parent)
}
}